Robalo released an updated version of his ASR AI 3 addon on the BI forums.
- Quote Robalo :
- minor userconfig defaults tweaking
- tweaked AI coefficients for suppressors: visibleFire 0.5 -> 0.1, audibleFire 0.3 -> 0.5
- updated danger.fsm for patch 1.40 compatibility (still works fine with 1.38)
- prioritize hit event in danger.fsm (canfire was top, now it's second)
- no smoke for Zeus controlled units
- reduce smoke spam
- http://www.armaholic.com/page.php?id=24080
This is my AI enhancement mod for Arma3.
It was primarily developed with dedicated server / coop gameplay in mind, although it works just as well for single player use.
I have played both campaign episodes with zero issues having this mod enabled (in fact, I probably would not have played them at all otherwise).
All the scripted features are running server side only. If a player joins a server with the mod active, his userconfig has no effect, the server scripted settings are applied, even for AI spawned/running on the player's machine.
Changelog:
0 σχόλια:
Δημοσίευση σχολίου